What are Substances?Back to top
Substances are dedicated to modern shaders and materials, embedding as many channels as necessary, like diffuse, height, normal, specular, AO, etc.
Substances are parametric and can be tweaked at any time: you have the freedom to customize them at your leisure, during production time but also at run-time.
The parametric nature of the substances allows you to change and increase their resolution to make sure it fits your quality needs.
Substances can be very lightweight, and can help save tons of GBs on your hard drive and while delivering your games.